SAUR or San-Andreas Ultimate Re-Texture Project is a global project to re-texture the entire state of San Andreas, which is made with high resolution textures 512 × 512 and 1024 x 1024. This project is a hybrid because it incorporates components from such well-known global projects as SRT 1.7 & RoSA Project. Made in a dark style it turns your GTA SA into a kind of GTA V but on minimum settings. If you like new and modern, this global mod is for you. The project was implemented using a MIP-Map smoothing. The creator of this texture pack is Tinrion and some other modders mentioned below.
Credits :
ParoXum (SRT)
BLITZ (SRT)
Dima001rus (RoSA)
MaKs_IV (RoSA)
Tinrion (SAUR)
Download Links :
PC Version - Lite Version | Full Version (Recommended) | Mip-Map x4 ( PW : byskullfrag )
Personally i recommend using Mip-Map x4 instead of Full Version as its not very heavy on resources & smaller download size
Mobile Version ( Import ) - Modsfire ( Password : byskullfrag )
Mobile Version ( No Import ) - Modsfire ( Password : byskullfrag )
FAQ : PC Version Required Modloader & Open Limit Adjuster to work correctly.
Installation (Android) :
FAQ : MAKE SURE TO DISABLE RLE COMPRESSION IN TXD TOOL BEFORE IMPORTING TEXTURES OR THE GAME WILL CRASH!
Import : You need IMG TOOL & TXD TOOL for the installation
Part 01 : Import Files according to there folder name, with alpha and without alpha
Part 02 : Import all .dff files in gta3.img
No Import : Rename to GPU in GTA3 folder
Part 01 : Extract The Archive somewhere you can easily access
Part 02 : Locate extracted file and open gta3 folder inside the extracted files
Part 03 : Copy gta3 folder to Android/data/com.rockstargames.gtasa/files/texdb/<paste here> ( create texdb folder if it doesn't exists )
Screenshots :